War selection is a free to play real time strategy (RTS) game. Currently the game is in Early Access thus free for us to play. A lot of updates are being rolled out to add extra features and to make the game perfect.

Review

War selection is a very unique game with its own new ideas and offers many things for every type of player. War selection has also introduced new modes which are “Battle Royale inspired Armageddon modes“. In this Armageddon mode a single-player or a team of players has to work hard to expand their boundaries. After a certain time meteorites will destroy the ones with the smallest areas. These ideas are original and fun which make the game enjoyable. This game provides you the option to play along 61 other players in a single map! The character animations are on point and the visuals of the game are pleasing. There are a lot of animals in this game which add a realistic touch. However the game is mostly based on land and not water because the absence of transport ships do not allow for land units to move across the water. Only a bunch of hotkeys are available which make progression slower and limit players.

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A View of War Selection

Link: Steam
Platform: Windows
SteamDB: 83%
Steam: 9/10

Guide

Hotkeys and useful tricks:

  • Alt – countries territory shown by colour.
  • F1 – Summary and large mini-map.
  • Backspace – Destroy any of your stuff that you have selected i.e worker, ship, troop, building e.t.c.
  • Ctrl + ~ will select all of your idle workers.
  • Enter – Chat (Click on “For all” using mouse in the chat to switching to “for allies” chat)
  • Select any unit/s and hold right click on any empty space to make a formation.
  • To change the direction of a building: While placing it hold right click and move the mouse around to change its direction. Do not release the right mouse button. Press left click when you want to place the building. If you don’t want to place it just let go of the right mouse button.

For total newbies:

  1. You can make only one townhall.
  2. No unit is made to scout so you have research or manually move troops for more view.
  3. Don’t ever fight animals with workers.
  4. Don’t go for ships as this game does not support any transport boat so it is not worth making battleships.

Basic rules:

  1. Keep making workers.
  2. If you don’t know how many troops to make usually go for 20-30% rule. This means 70-80% of your population must be of workers and 20-30% of your population must be of troops. This rule should only be applied after 17 population.
  3. Do not upgrade workers as soon as the option is available. Use the food wisely.
  4. Important: Country size is an indication of how close you are to an enemy. If you can not increase your boundary or increase your view to a specific area that means an enemy is in that area. Let us say your boundary keeps expanding to North, East and South only that means there is an enemy in the West.
  5. Always make warehouses near the place your workers are working. Less distance results in quicker accumulation of resources.
  6. Keep checking warehouses so that you can increase the speed of your workers.

War Selection Guide Divided into Ages

Stone Age

In stone age avoid fighting with animals at all costs. You will start with 10 workers and can make 2 more workers. Make those 2 workers send one to build a house and the other to cut trees. Slowly keep increasing population but remember that keep 6-7 workers picking berries and the rest of the workers should be getting wood. After 20 population make a temple. Keep increasing wood, food will not be of that much importance for now so focus on getting wood. Usually people would tell you to wait for 50 population but I would recommend to get to Bronze age at maximum 30 population. That is because berries are very limited and sometimes you don’t have access to deer or cows. Getting to Bronze age early will allow you to make your own farm. During this time only one barracks should be enough.

Bronze Age

Keep increasing population drastically. Your main aim should be of increasing workers to get resources. I usually go for 60 population, sometimes above and move to the next age. I would also recommend that in this age you should start building towers. Watchtowers are not very useful, make security towers. They have a good amount of health and can deal good damage. Place these towers near your base because that is the place you are trying to protect and if the enemy tries to attack it is the only place his troops will stay longer as compared to remote areas. Making security watchtowers is also good at places where you have seen most enemy activity or suspect enemy base, good for intel and light damage. 15 workers getting food will be enough. One farm will be enough for the whole game. I recommend going for stones (wood deposits) because they stay at one location. As you start going for wood from trees they slowly increase the distance between the warehouse which is less efficient than stone. Depending on your needs you have to choose to explore the area such as less copper or stone deposits. 20+ workers on copper, 20+ workers and 15 for food. 2-3 Barracks are a must.

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Iron Age

At this age you should get to atleast 100 workers and 25-30 troops before moving on to the next stage. 5 Barracks and others are of utmost importance because you have 70% chances of being attacked at this age. Security towers should have been built! They can be near the farthest place your workers are and also near your base, hard to destroy and decent damage.

Middle Age

In the middle ages I recommend to rush to the Industrial age as fast as you can. Build cannons in this age. Explosive damage from longer range not only deal more damage but they also damage multiple targets.

Industrial Age

Industrial age is to be rushed because the barracks and other troop training centres take very less damage from troops of middle ages and below. Same goes for the units such as armoured tanks and cannons. Armoured tanks will obliterate enemy troops. At this age if you rush the enemy with 6 armoured cars and 4 cannons the enemy will surely be wiped out of history or will take devastating damage.

Industrial Age 2

This age would give you better tanks and if you have gotten this far you might as well go for the wonder if your enemy is strong. In case the enemies are weak you can keep destroying their base and leaving enough so that they don’t lose! (for fun if you want). After Industrial Age 2 you can build a wonder. Building this wonder will start a countdown (20 mins), after this time runs out you will win but be careful as many will try to destroy it.

Wonder!

Best Civilization in War Selection

Now what to choose Europe or Asia at Bronze age? Here is a brief comparison

Asia

Note: f=food, w=wood, s=seconds

  • Elder house 850health (750f to increase room or population)
  • Hut upgrade= 50w/-10s
  • House= 135w 300health
  • Barracks upgrade= 50w/-15s –350health
  • Worker Asia= 10f-10s –50health
  • Forge= not available only stonecutter from bronze age
  • Lance Knight= 50w+25f-3/40s –75health-Damage=6-Speed=60
  • Archer= 75f-3/40s-60health Damage=6 Speed=50
  • Observing tower= 60f+180w/-120health Guardian tower=15f+70w/-15s –200 health damage=7
  • Stable= 200w-350health
  • Horseman= 100f+50w-5/80s -150health damage=6 speed=90 need to research first=200f+200w/120s
  • Wall= 20w-400health
  • Farm=Poultry yard 300w
  • Shooting range= 200w-350health
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Asia

Europe

Note: f=food, w=wood, s=seconds

  • Elder house 1000health (1000f to increase room)
  • Hut upgrade= 120w/-10s
  • House= 200w 300health
  • Barracks upgrade= 150w/-20s 500health
  • Worker Europe= 40f/-10s 50health
  • Forge= 250w+150c/
  • Lance Knight= 75w+25f/-30s –75health-Damage=6-Speed=60
  • Archer= 100f/30s -60health=Damage=6=Speed=50
  • Guardian tower= 100f+350w –300health-damage=10
  • Stable= 300w-500health
  • Horseman= 150f+25w/-60s –150health-damage=6 speed=70
  • Wall= 25w-500health
  • Farm= 450w
  • Shooting range: not available but archers can be made in barracks
- war selection europe - War Selection: Review and Guide
Europe

The main difference between these is that Europe is costlier and time consuming but stronger unlike Asia who are cheaper and take less time but weaker. Asian barracks can also accumulate troops however European need to wait for some time to build another troop. Another important thing is that Asian siege units can be built anywhere using workers but European siege units can only be built at workshops. It is quality (Europe) vs quantity (Asia).

Now after getting into these ages they will further diverge into two and you will have to choose one of them.

Europe is divided into Eastern Europe and Western Europe. Eastern Europe is cost efficient but weaker as compared to Western Europe. However there are a wide range of troops to choose from both so feel free to try all and choose the best suited for you.

Asia is also divided into West Asia and East Asia. West Asia offers stronger defence and East Asia offers better offence.

Note: This game is in Early access which means some or many stuff in this game might change. Also there are currently two paths but there might be addition of Indians and Africans too.

War Selection offers a great way for friends have some fun together.

Conclusion

In the end it all comes down to who has mastered his chosen path. Try each path and all tactics. Go for the wonder or go destroying enemy bases. Try the rush technique or wait for the right moment. Feel free to comment your choices, techniques and opinions in the comments. Now go and fight some wars!



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